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MacWorld 1999 July
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Macworld (1999-07).dmg
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Shareware Games
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Querkz 1.5
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ReadMe
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Querkz -Read Me-, version 1.5.0
Querkz © 1999 Adam Winiecki. All rights reserved worldwide.
_______________________________________________________________
Querkz 1.5.0, released on 3/12/99 by Adam Winiecki.
_______________________________________________________________
What is Querkz?
Querkz is a fast-paced, coordination intensive,
extremely animated 3D falling objects game.
Line up the blocks in four in a row by switching
them around with the paddles.
_______________________________________________________________
Support:
If you have any questions or comments, they can be answered by:
EMail: adamw@kagi.com
WWW: http://www.pacifier.com/~winiecki/
Snail-Mail: Judah Software
16810 N.E. 40th Ave.
Vancouver, WA 98686
_______________________________________________________________
Requirements:
To run Querkz, you must have a PowerMac with 7000k of free RAM, a
13" or larger monitor, running in 8-bit or 16-bit color.
_______________________________________________________________
Table of Contents:
Chapter 1: Registration Information
Chapter 2: Querkz Instructions
Chapter 3: Fast animation with Querkz
Chapter 4: Frequently Asked Questions (FAQ)
Chapter 5: Querkz License
Chapter 6: Product Disclaimer
Chapter 7: User Feedback Questionairre
Chapter 8: More Judah Software products
_______________________________________________________________
Chapter 1: Registration Information
Registration is $15.00 U.S (but you can register with foreign currency).
If you like Querkz and play it a lot, you should Register it.
If you Register Querkz, Judah Software will send you a code which lets you:
- Play unlimited levels of Querkz
- See your name listed as the registered owner of your copy of Querkz
- Feel good about yourself for supporting the shareware concept
- Encourage Judah Software to write more software with blazing, colorful THREE DEE graphics
To Register Querkz:
(Use Kagi's Register program with your Credit Card,
Cash, Check, or Foreign Currency)
Use the accompanying Register program.
This program produces either email-ready
text or printed order forms which you send
to the Kagi shareware registration service.
Kagi lets you pay by check, cash, credit card
or in foreign currency (but not with checks
made out in non-U.S. currency). When Kagi
receives your payment, they will notify Judah
Software, and we will send you your registration
code and information. See the accompanying
Register -Read Me- file if you need more
information.
Group purchase discounts for Querkz:
1-4 copies: $15 each.
5-9 copies: $12 each.
10+ copies: $8 each.
_______________________________________________________________
Chapter 2: Querkz Instructions
The goal in Querkz is to reach 100% damage by clearing
pieces from the board. You can clear them from the
board by aligning similar pieces until there are four in a
row, either horizontally, diagonally, or vertically.
Position the white paddles with the mouse or keyboard,
and Click the mouse button or hit the space bar to switch
the two pieces inbetween the white paddles. Use the
command key to instantly disintegrate unwanted pieces
(you have a limited amount of disintegrators, as shown
by the status bar).
When you see a fast-spinning piece fall down, be sure to
get rid of it as soon as possible. If you don't, the board
will spin a 360 degrees.
[Q] What is that spinning guy who says "What really gives me a hairball?"
[A] That was the CloudzRodent from Cloudz. He crept into the
game to help you out (he has a knack for knocking things around).
•This tip is the most important- don't waste your time with
lining up four pieces, unless you are in danger of losing and
need to quickly clear out blocks. Instead, go for five, six,
seven, or more pieces in a row. While some can readily
achieve seven in a row, others have been able to achieve
fourteen in a row with one switch of the mouse button.
This will cause a lot of damage and insure that you get a
high score.
•Spend time scanning the board before you commit to
moving pieces around. It could be that there is a lineup
already in place somewhere and you only need to move
one piece to get four in a row.
_______________________________________________________________
Chapter 3: Fast animation with Querkz
(users with iMacs and G3 Macs can skip this chapter).
Querkz boasts one of the fastest 3D renderers available,
configurable to even 736x736 pixels! (thanks to Antennahead
Industries Inc.) Nevertheless there are ways to get lousy
animation, which is what this chapter will help you to avoid.
First off, running in 16-bit color is not recommended. This
will decrease performance greatly on your Mac.
In your Querkz menu bar, you have the Playing Field
and Rendering Options menus. Setting the Playing Field
to a low number will ensure that the animation is smoother.
Also, setting the rendering to Hi-Res alternate lines will almost
double the responsiveness of your game paddles (enabling you
to get a much higher score).
_______________________________________________________________
Chapter 4: Frequently Asked Questions (FAQ)
[Q] Does Querkz take advantage of 3D video cards or other acceleration?
[A] Screaming Cabala 2 doesn't benefit in any way from video cards. However,
Querkz runs very well on almost any Mac made in the last two years. So do
yourself and Apple a favor and buy an iMac!
[Q] Why does Querkz ignore some of my mouse clicks?
[A] If you have a Macintosh made more than two years
ago, the frame rate might not be the best for Querkz.
For your computer, unfortunately, when Querkz is
rendering it's graphics, it loses the ability to acknowledge
mouse clicks at times. Setting your renderer to "Hi-Res Alternate lines"
instead of "High Resolution", decreasing the Playing Size, and setting
your monitor to 8-bit color will give you a much better chance to have
your mouse clicks noticed.
[Q] What is that spinning guy who says "What really gives me a hairball?"
[A] That was the CloudzRodent from Cloudz. He crept into the
game to help you out (he has a knack for knocking things around).
[Q] What did you use to make Querkz?
[A] Programming was done with CodeWarrior Gold 11, and using Antennahead's
amazing 3D library, Screaming Cabala 2.
Resource Editing was done with ResEdit.
Graphics were created with Photoshop and various combinations of filters.
(check out our art gallery to see even more stunning graphics!).
Sounds were created and edited with SoundEffects & SoundEdit 1.0 (made in 1989- Whoohoo!).
Music was made with Propellerhead's Re-Birth 330 techno module. It rocks!
[Q] Is it easy to make 3D games?
[A] Making 3D games can become much much harder than making 2D games. This all
depends on what kind of tools you have to work with. All in all, making games with
Screaming Cabala's 3D renderer has been easier than any other game I've tried to make.
It takes a lot of time and experience to get used to working with it, though.
[Q] How do I make my own games?
[A] Be sure to focus on making a game which is within your ability. Start by taking a
programming class, and work from there, or try a book on game programming. I would
recommend Tricks of the Mac game programming gurus, by McCormack, Celestin,
Ragnemalm, et al. If you have internet access, I highly recommend that you search for
source code and web sites, and post your problems/questions to the correct programming
newsgroups. There are many people out there whom can give you excellent help with
any game you are trying to program.
[Q] What games does Judah Software plan to make in the future?
[A] Check out our web pages for the latest information on future Judah Software games.
The Judah Software web pages are listed at the beginning of this read-me file.
_______________________________________________________________
Chapter 5: Querkz License
Unless explicitly stated in writing, Judah Software does not grant permission to
distribute the software for profit in any form, including but not limited to, electronic
information service distribution, bulletin board distribution, and magnetic or optical
medium distribution. Non-profit distribution of the software is acceptable without
prior written notice, providing that the software is not modified in any way, and the
original files are included: "Querkz", "Querkz -Read Me-", "Graphics", "Sounds", "Register",
and "HowToOrder". If your organization would like to distribute unregistered
copies of Querkz for a profit, please send email to adamw@kagi.com .
_______________________________________________________________
Chapter 6: Product Disclaimer
Judah Software is not responsible for any damage to the purchaser's computer
system or data and in no event will Judah Software or its owners, employees, agents,
or representatives be responsible to the purchaser for any consequential, incidental,
or indirect damages (including damages for loss of business profits, business
interruption, loss of business information and the like) arising out of the use or
inability to use the Judah Software product, even if Judah Software has been advised
of the possibility of such damages. Because some states do not allow the exclusion or
limitation of liability for consequential or incidental damages, the above limitations
may not apply to you.
_______________________________________________________________
Chapter 7: User Feedback Questionairre
We at Judah Software are concerned with how you, the user,
find Querkz to work on your Mac. We are continually striving
to make products which help the Macintosh gaming community,
and we can best serve each other through this feedback process.
If you would like to see improvements to Querkz in the future,
and/or encourage Judah Software to keep making top quality games
for the Macintosh, if you find an error, bug, or other problem with
Querkz, or, if you would just simply like to do us a favor, please
fill out these questions and email them to <adamw@kagi.com>
1. Your opinion of the overall gaming experience with Querkz:
2. Did you find any aspects of Querkz confusing?
3. How do you like the Querkz interface?
4. Did you find any problems? Bugs? Please explain:
5. Your Model of Macintosh (long live PowerMac!):
6. System Software Version Number (Buy Mac OS 8 now!):
_______________________________________________________________
Chapter 8: More Judah Software Products
(as of 3/6/99)
_______________________________________________________________
Cloudz (current version: 1.0.9)
Price: $25.00
Requires: Any PowerMac, a 13" or larger Monitor, System 7.
Cloudz is a hyperactive game, set far above in the sky. Experience a
world where gravity is biased, and things aren't quite normal.
In this element so far off the ground you will learn agility at its finest.
Fly through a dimension of the sky full of thrills never before seen,
while Cloudz blasts you with it's awesome soundtrack.
_______________________________________________________________
Grizzly (current version: 1.3.1)
Price: $15.00
Requires: Any 030 Mac or greater, a 13" or larger Monitor, System 7.
Choose from four characters to slug it out in this wild
action game! Rated five mice by MacUser 1996, this game is a must-see!
Grizzly features 3d-rendered backgrounds and characters, animations and
special-moves galore!
_______________________________________________________________
Pizazz (current version: 1.0.0)
Price: $15.00
Requires: Any Color Macintosh with a 13" or larger Monitor.
Pizazz is a game in a category of its own, in any game
market. As scrambled quotes from the New King James Bible move up the screen,
you switch letters around to unscramble words. When you form a correct sentence,
the line is deactivated and you proceed to the next line. Pizazz moves quickly and
effortlessly, in a style similar to a tetris game. You will be challenged in your skills
of quick thinking and coordination, as well as grammar and spelling, while improving
your knowledge of the bible at the same time. So, you've improved your grammar
and spelling? How about your typing ability? Pizazz also includes a typing game,
built on the Pizazz framework.
_______________________________________________________________
WebPatterns 2 (current version: 2.0.0)
Price: $20.00
Requires: Any Color Macintosh, Gif viewing software or ResEdit 2.1.
Web Patterns, the Desktop Patterns and Web Page enhancer.
Are you looking for some fancy background patterns for your web pages,
but worried about file size? Then WebPatterns is for you! WebPatterns
is a collection of 250 royalty-free patterns which can do the job, each in
Gif format. View the patterns with the included program, WPViewer,
which can quickly show how each pattern would look on a large screen,
with text and the works. Each pattern has been crafted with care, and
takes up only 4k (4000 bytes)! The WebPattern style was used to
create the backgrounds for Ophiuchus and Pizazz. More examples are
available at:
http://www.pacifier.com/~winiecki/WebPatterns.html
_______________________________________________________________
Ophiuchus (current version: 1.1.0)
Price: $20.00
Requires: PowerMac or 040 Macintosh, 13" Monitor or greater, 8-bit color.
3800k of Free RAM, 3800k of free Hard Disk space.
Ophiuchus is a high-action game based in a dynamic lunar environment.
Your maneuvering abilities will be taken to the limit as you avoid heavy
rapid fire, guided missiles, and dozens of enemy bases. As you journey
down perilous lunar canyons you will be challenged to make use of each
of your special weapons and gadgets- decoys, cloaking devices, and other
such devices of deception.
____________________________________________________________________________________________
End of Querkz -Read Me- file